Software · Development
TrenchBroom
Level editor for Quake-engine based games.
- Completely free
- Windows and Linux
- Open source
- No account
Overview
TrenchBroom is a game engine, available on Windows and Linux.
Overview written by LicitPro from the documentation published by the authors and the cited sources; we have not tried the resource ourselves.
Excerpts that establish this information
- “Level editor for Quake-engine based games” — Flathub, 10 November 2026
At a glance
TrenchBroom is completely free: it is open source software, and every feature is available without paying or subscribing.
Its licence (GPL-3.0+) is a copyleft open source licence: you may use, study, modify and redistribute it, including commercially; modified versions must keep the same licence.
Strengths
- Open source code
- No account needed
- Commercial use allowed
About
TrenchBroom is a level editor for games using the Quake engine. It's easy to use and provides many simple and advanced tools to create complex and interesting levels with ease. TrenchBroom has support for several games including Quake, Quake 2, Hexen 2, Half-Life (experimental), among others.
Description from Flathub — AppStream (Flathub)
Sources and checks
- Facts collected from Official plan pages (pricing, licence, terms) (commercial use) —
- Facts collected from Flathub (credit card, source code, publisher, licence, free status, platforms, commercial use, version) —
- Facts collected from Winget (Windows Package Manager) (credit card, account, source code, publisher, licence, free status, platforms, commercial use, version) —
- Last technical check: 8 November 2026
- Description from Flathub — AppStream (Flathub)
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