Game · Action & shooters
Mobapp Game
Minimalist physics arcade: speed, flips, built-in editor.
- Completely free
- Linux and Android
- Open source
Overview
Mobapp Game is an arcade game, available on Linux and Android.
Gameplay elements described in its F-Droid listing and in its Flathub listing: procedurally generated levels and level editor.
Overview written by LicitPro from the documentation published by the authors and the cited sources; we have not tried the resource ourselves.
Excerpts that establish this information
- “A cross-platform minimalist arcade game powered by Emini physics engine.” — Flathub, 10 November 2026
- “Endless mode: the track is procedurally generated on the fly, randomly connecting various structures (both built-in and custom).” — Flathub, 10 November 2026
- “You can create your own levels and structure blocks for endless mode.” — Flathub, 10 November 2026
At a glance
All of Mobapp Game is free: no feature is locked behind a paid plan, and its code is open.
Its licence (GPL-3.0+) is a copyleft open source licence: you may use, study, modify and redistribute it, including commercially; modified versions must keep the same licence.
Strengths
- Open source code
- No advertising
- Commercial use allowed
About
A cross-platform minimalist arcade game powered by Emini physics engine. Android, desktop Java, and J2ME are supported. Two game modes: Endless mode: the track is procedurally generated on the fly, randomly connecting various structures (both built-in and custom). Levels: completely predefined tracks with obstacles, where the main goal is to reach the finish plate. Built-in editor: The game offers complete creative freedom. You can create your own levels and structure blocks for endless mode. Examples: The editor allows you to open the game's built-in structures and levels - they are highlighted and displayed at the end. Built-in structures can be overridden by naming a custom one with the same name (don't forget to load the structures from the main menu). Tools for creating tracks of any difficulty: Surfaces: Lines, Circles (arcs with adjustable radius and scaling), and Sinusoids for smooth transitions. Interactive Platforms: Trampolines with adjustable springiness, deadly "Lava", and "Broken Lines" (falling slabs). Accelerators: Plates that change the engine's power and direction (can also slow down). Physics Bodies: Round and Square physical entities. Adjust their mass, friction, elasticity, gravity, color, fall timers, or turn them into moving lava! Auxiliary elements: Finish, Spawn points, and "Link" (copies another element with an offset).
Description from Flathub — AppStream (Flathub)
Sources and checks
- Facts collected from Flathub (credit card, source code, publisher, licence, free status, platforms, commercial use, version) —
- Facts collected from F-Droid (credit card, source code, publisher, licence, free status, platforms, ads, commercial use, version) —
- Last technical check: 9 November 2026
- Description from Flathub — AppStream (Flathub)
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